
Regression
Automate Unity game testing with AI, no-code tools, and smart replay.
Key Takeaways
- What it is
- Automate Unity game testing with AI, no-code tools, and smart replay.
- Pricing
- Freemium
- Best for
- Smart Replay and Playback System
- Lightning-Fast Integration
- AI Agent Marketplace
- Rating
- 4.6/5
What is Regression?
Regression Games is an innovative platform designed to revolutionize the way game developers and QA teams approach testing within the Unity engine. At its core, Regression Games provides a comprehensive suite of tools aimed at automating smoke tests, facilitating easier integration, and deepening the scope of testing for Unity-based games. With a focus on efficiency and user-friendliness, this platform stands out as a pivotal solution for enhancing the quality assurance process in game development.
Regression Games stands out for its comprehensive approach to game testing within Unity, combining ease of integration with a depth of testing not commonly found in similar platforms. The inclusion of a community-driven AI Agent Marketplace and the ability to conduct no-code tests make it a versatile and accessible tool for a wide range of users. Its focus on automating smoke tests and offering a smart replay system sets it apart as a forward-thinking solution in game development.
Regression Games excels in providing an intuitive, comprehensive testing solution for Unity-based game development. Its smart replay system, community-driven AI Agent Marketplace, and no-code functional testing builder make it an indispensable tool for developers and QA teams alike. With its focus on ease of use and depth of testing, Regression Games is poised to become a key player in the game development toolkit, offering unmatched advantages in ensuring the release of high-quality games.
Who is Using Regression?
Game Developers
Utilizing the platform to automate testing processes, ensuring their games are bug-free and polished.
Quality Assurance Teams
Leveraging the tool to streamline their workflow, from smoke testing to deep state analysis.
Indie Studios
Taking advantage of the no-code testing builder to create comprehensive tests without extensive resources.
Education Institutions
Implementing Regression Games in teaching environments to provide students with real-world QA experience.
Uncommon Use Cases
Non-gaming software developers exploring the tool's potential for non-traditional applications; Content creators using the platform to showcase game testing techniques and tutorials.
Key Features
Rating Breakdown
Pricing Plans
Free Tier
Free
- Get started with Regression Games at no cost
- Access to basic features and tools
Pro Tier
- Advanced features and capabilities are available under the Pro Tier
- Pricing available upon request
Regression Use Cases
Automated QA testing
Record gameplay, replay it automatically, and validate expected game states and behaviors.
Outcome: Repeatable functional and regression tests.
Smoke testing
Create no-code validation scenarios for core flows such as menus, dialogs, and gameplay interactions.
Outcome: Faster detection of broken user journeys.
Multiplayer testing
Use bots to fill multiplayer lobbies and play-test alongside human players.
Outcome: More practical multiplayer coverage.
Game balancing
Use agents for automatic meta-balancing and gameplay exploration.
Outcome: Additional insight into gameplay behavior and edge cases.
NPC and narrative AI
Build agents that control spawned characters and support AI-driven game narratives.
Outcome: More capable in-game agents.
Workflow Ideas with Regression
Create a repeatable regression test
- 1Record a gameplay session in Unity
- 2Upload the Gameplay Session
- 3Create a Validation Suite and run it against later sessions
Build a bot sequence
- 1Open the Regression Games overlay in Unity
- 2Create a Bot Sequence
- 3Add and reorder automated Segments, then play the sequence
Run automated QA in CI/CD
- 1Integrate the Unity SDK into the game project
- 2Configure API-key authentication
- 3Run bot or validation tests through GitHub Actions or another CI/CD system
How Regression fits into your stack
Unity Engine Support
Tailored specifically for Unity, ensuring a smooth integration process.
CI/CD Pipeline Integration
Works within continuous integration/continuous deployment pipelines, enhancing efficiency.
Cross-Platform Testing
Supports tests across various platforms, ensuring comprehensive coverage.
Documentation and Support
Extensive documentation and support resources are available, making it easier for users to get started and solve any issues.
Pros
- +Ease of Use: The platform's user-friendly interface and no-code options make it accessible to professionals of all skill levels.
- +Comprehensive Testing: Enables thorough testing scenarios that cover a wide range of game states and interactions.
- +Community-Driven Solutions: The AI Agent Marketplace encourages sharing and collaboration, enhancing the tool's utility and versatility.
- +Efficient Integration: Quick and easy setup allows teams to integrate the tool into their development process without significant downtime.
Cons
- −Limited to Unity: Exclusively designed for use with Unity, which may not cater to developers using other game engines.
- −Emerging Marketplace: The AI Agent Marketplace is in limited preview, which may restrict access to a broader range of pre-built agents initially.
- −Learning Curve: Despite the no-code options, users may need time to fully leverage the depth of features and integrations offered.
Limitations & when to consider alternatives
Known limitations
- Unity-focused support. The studio page currently states that the platform supports Unity.
- Editor limitation. The changelog states that the SDK is still only usable in the editor.
- Shared suites are read-only. Shared Validation Suites can be viewed by other users, but recipients cannot edit them.
- Scenario results are not persisted. Trial runs of individual scenarios are shown in a dialog and discarded when the dialog closes.
- Some features are coming soon. The documentation identifies advanced computer-vision UI interaction and stability-testing guides as coming soon.
Look elsewhere when
- You need a native mobile app.
- You need a dedicated desktop application.
- Your team needs editable shared workspaces.
How to Use Regression
- 1
Explore a range of tutorials on the Regression Games website, covering everything from basic setup to advanced testing techniques. These resources are designed to help users quickly familiarize themselves with the platform's features and capabilities.
Who is Regression For?
Game studios
Studios can automate QA testing, multiplayer lobbies, meta-balancing, player coaching, and narrative AI.
Game developers
Developers can build bots, integrate the Unity SDK, inspect game state, and create automated tests.
QA teams
QA teams can create repeatable validation suites, regression tests, smoke tests, and stability checks.
Students and learners
The player platform supports learning code and AI concepts through games, bots, and competitions.
Professional and high-school players
The platform describes tournaments and leagues for high-schoolers, college students, and professionals.
Frequently Asked Questions
What does Regression Games do?
It helps developers create automated tests and bots for games, especially Unity projects.
What game engine does it support?
The studio page currently identifies Unity as the supported engine.
Can Regression Games test gameplay flows?
Yes. Users can record gameplay, replay it, and validate game state, inputs, scenes, and objects.
Does it support computer vision?
Yes. OCR and object detection can extract information from in-game screenshots.
Can it run tests in CI/CD?
The documentation lists runtime, CI/CD, and editor compatibility, including GitHub Actions support.
Can validation suites be shared?
Validation Suites can be shared with other users in read-only mode, and users can later be removed.
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